Who created L.A. Noire?
Team Bondi
Which games engines were used to create L.A. Noire?
Havok Physics is a physics engine developed by Irish company Havok. It is designed primarily for video games, and allows for real-time collision and dynamics of rigid bodies in three dimensions.
Team Bondi
Which games engines were used to create L.A. Noire?
Havok Physics is a physics engine developed by Irish company Havok. It is designed primarily for video games, and allows for real-time collision and dynamics of rigid bodies in three dimensions.
What is the impact of development in technology in the creation of the game?
L.A. Noire is also notable for using Lightsprint's real-time global illumination technology, as well as Depth Analysis's newly developed technology for the film and video game industries called MotionScan, where 32 surrounding cameras to capture facial expressions from every angle record actors. The technology is central to the game's interrogation mechanic, as players must use the suspects' reactions to questioning to judge whether they are lying or not.
When was L.A. Noire released in the UK?
L.A. Noire was released on the 20th May 2011
On which platforms can you play L.A. Noire?
The game can be played on the Xbox 360, the Playstation 3 and Pc.
On which platforms can you play L.A. Noire?
The game can be played on the Xbox 360, the Playstation 3 and Pc.
What is the rating for L.A. Noire?
The certificate for L.A. Noire is 18.
The certificate for L.A. Noire is 18.
Dec 16, 2010
This video is all about the technology that is used to create L.A. Noire. How they change the actors into cartoons without making them look any different.